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Little something you all must read!

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10:03 pm
August 18, 2011


[SP]-Sandman

Guest

Ok just a few things that has come to the staff's attention:

- There is a lot of petty fighting going on between clans. I'm not talking about normal dogfights etc, but the flamefests of "o im better than you, your not my friend etc". This will cease immediately.

- Some join messages are inappropriate and are to be changed as soon as possible. These include phrases to incite flamefests between people/clans, and obviously swearwords. Staff reserve the right to what is and isnt appropriate.

- Show staff respect. They are here to help you and make the server fun, not a shooting target. There are enough messages that pop up on universe chat stating this.

- There will be be no more false claims of harrassment and dockrape. Simple enough to remember.

-If a member is getting the crud knocked out of them many times, and then wishes to leave the system, they must be left alone. Anyone still attacking is in the naughty box

-Although it isnt against the rules, refrain from regenning in combat with another player, for it is considered dishonourable and it spawns flamefests.

- Stick to the basic rules of FLU and you will be fine.

These problems are obviously due to a influx of newer inexerperienced players, or arent aware of the customs/regulations/rules of FLU. The tomfoolerly is to cease immediately. Failure to comply will earn you a one way trip to Alaska.

That is all.

1:46 am
August 19, 2011


[Admin]-Kurile

Guest

+1

8:33 pm
August 20, 2011


Terask

Guest

8:03 am
August 21, 2011


[SP]-Sandman

Guest

+1 oh and enjoy this:
http://www.youtube.com/watch?v=OHnh1N8vn8A&feature=share

Loving the relevant post there :P

10:41 am
August 21, 2011


StoneWolf

Member

posts 451

Out of curiosity, is it still legal to regen in a fight/duel if all involved explicitly consent to the use of them beforehand?

7:37 pm
August 21, 2011


[SP]-Sandman

Guest

Out of curiosity, is it still legal to regen in a fight/duel if all involved explicitly consent to the use of them beforehand?

For this reason there is no specific rule on regenning in combat. If both parties consent to allow regenning in a fight/duel there is obviously no problem.

7:46 pm
August 21, 2011


FarosWarrior

Member

posts 550

-Sandman"][quote]Out of curiosity, is it still legal to regen in a fight/duel if all involved explicitly consent to the use of them beforehand?

For this reason there is no specific rule on regenning in combat. If both parties consent to allow regenning in a fight/duel there is obviously no problem.[/quote]
As Sandman said, there are no set rules on regening in combat, most just don't do it since it drags fights on forever.

Altough, traders tend to regenerate their hull or shield when they are under attack if someone attack them. My tip for stopping this: be a real pirate and tax :P I myself regen when I'm trading and don't feel like fighting back, and most people fighting in capital ships also do this for reasons unknown. But in fighter PVP just about nobody regens, and the same number of people ask if it is OK to do so beforehand.

11:12 pm
August 21, 2011


StoneWolf

Member

posts 451

Thing is, with the whole trader/piracy thing, there isn't a clean take on how things should be done.

On the trader side, you have access to ships with huge cargo bays, so obviously your run is worth more once you get there. Furthermore, trading is completely safe, without the chance of piracy if you keep opening the chat menu frequently, thanks to the F1 button. Not to mention, most of the trading ships of choice have a bit more armor than I'd like to fathom..

On the pirate side, assuming we're using a competent "pirate" against a competent/standard trader, the pirate will never get a shot in, whether or not his ship is capable of being enough of a threat to the trader's ship. Taxing just lets the trader humor the pirate for a little while…

As for the regens, I don't really have any application with them, as I mostly use regens right after duels if I have them and didn't get stomped. Wink

1:08 am
August 22, 2011


[SP]-Sandman

Guest

Common Sense is the term of the day…..and week….and month…and year….

1:37 am
August 22, 2011


IMMORTAL-Styx

Member

posts 529

-Sandman"]
-If a member is getting the crud knocked out of them many times, and then wishes to leave the system, they must be left alone. Anyone still attacking is in the naughty box

Wait… What? I understand that it's getting to the point where the staff don't want sore losers to leave out of frustration, but that's why there is "F1 select new character" if they are stuck. If I wanted a care bear server I'd go to disco.

1:49 am
August 22, 2011


[SP]-Sandman

Guest

Actually thats quite a fair point Beedo.

The rule still stands, but like Beedo said, rather than spawning flamefests use a different character.

1:57 am
August 22, 2011


[Admin]-Kurile

Guest

Here are a few "clarifications" that i posted about quite awhile back. Im sure some of you have read them before, but since i already took the liberty of posting them oh so long ago, we can go with this again

http://www.freelancer-universe.com/modules.php?name=Forums&file=viewtopic&t=6056

(btw, if you cant follow the link, go back to the "announcement" section, and look for "Kurile's Clarifications" in the sticky link up top. Kthx.)

Oh yeah, btw, for any newbie who sees this. READ THE LAST POST That explains the /Startas command in better detail.

2:01 am
August 22, 2011


[SP]-Sandman

Guest

For those to lazy to click on the link:

-Kurile"]Base camping is an iffy subject. Sometimes the person deserves the camping, other times they dont. For a base camp, we generally wont get involved unless the person in question has been camped down for a decently long period of time, around 45 minutes and up. You must give the person a chance to flee every so often. If that person does not take the offer you have given them, and they choose to stay, that's their fault, and you may continue. They do have other characters. Note: Any Admin or SP has the right to stop a camp at any time.

and my all time favourite:

-Kurile"]Short story: We wont ban anyone cause they kill you.

7:03 am
August 22, 2011


Souvik

Member

posts 33

-Sandman"]Ok just a few things that has come to the staff's attention:

These problems are obviously due to a influx of newer inexerperienced players, or arent aware of the customs/regulations/rules of FLU. The tomfoolerly is to cease immediately. Failure to comply will earn you a one way trip to Alaska.

That is all.

One way trip to Alaska? o.o

9:52 am
August 22, 2011


{UTM}Bulska

Guest

New players only have one character, what about those?

I find that F1'ing out as soon as a pirate enters the same system as a trader the trader cheating somewhat. Just dissapearing at the first sign of trouble is much like using F1 to dissapear right in front of someone. The only real difference is a bigger distance.
Either face the enemy in your LT or cruise in a different direction. When hidden at a 'safe spot', a place where he isn't likely to find you, the risk of getting blown up is gone and F1'ing to do something else would be fine.

I don't get it why people think LT's are hard to beat in a VHF. Most people regenerate when in a VHF against an LT while they don't even have to. They can just fly out of range and wait for their shields to return, or use asteroids to hide behind the entire time.

9:58 am
August 22, 2011


FarosWarrior

Member

posts 550

I don't get it why people think LT's are hard to beat in a VHF. Most people regenerate when in a VHF against an LT while they don't even have to. They can just fly out of range and wait for their shields to return, or use asteroids to hide behind the entire time.

A lot of people fight LT's in open space, hence why some think they are hard to defeat. If you attack them in an asteroid field (like with us last week) you have those rocks to hide behind.

EDIT: Sniped page 2!

10:03 am
August 22, 2011


FarosWarrior

Member

posts 550

Thing is, with the whole trader/piracy thing, there isn't a clean take on how things should be done.

On the trader side, you have access to ships with huge cargo bays, so obviously your run is worth more once you get there. Furthermore, trading is completely safe, without the chance of piracy if you keep opening the chat menu frequently, thanks to the F1 button. Not to mention, most of the trading ships of choice have a bit more armor than I'd like to fathom..

On the pirate side, assuming we're using a competent "pirate" against a competent/standard trader, the pirate will never get a shot in, whether or not his ship is capable of being enough of a threat to the trader's ship. Taxing just lets the trader humor the pirate for a little while…

As for the regens, I don't really have any application with them, as I mostly use regens right after duels if I have them and didn't get stomped. Wink

First off, sorry for the double-poasting, but internets won't allow me to edit my previous one…

I'm not trying to start a flamefest here, but about 90% of the people on FLU that roleplay as pirates either have chars in trader clans, or have untagged LT's flying about to make money for their capital ships. (The SRF cap fleet doesn't come from tacing traders alone methinks), same went for the zombies and immortal fleets.

2:24 pm
August 22, 2011


[Admin]-Kurile

Guest

Well, The Zombies were never true pirates. They were a pvp killing clan mainly. Same as the IMMORTALs. So they did have traders to supply them since they never pirated.

11:36 pm
August 22, 2011


StoneWolf

Member

posts 451

First off, sorry for the double-poasting, but internets won't allow me to edit my previous one…

I'm not trying to start a flamefest here, but about 90% of the people on FLU that roleplay as pirates either have chars in trader clans, or have untagged LT's flying about to make money for their capital ships. (The SRF cap fleet doesn't come from tacing traders alone methinks), same went for the zombies and immortal fleets.

Oh, I took no offense so np :o

I've tried pirating a few times, though it seemed like every trader I ran into F1'd before they got on my scanner rather than actually fight.

4:09 am
August 23, 2011


IMMORTAL-Styx

Member

posts 529

As the wealthiest player on the server I can say that 99% of my money is from pirating / bribes etc. I did some trading way back in 2007 when I was part of the MC – but not much. My LT, "Beedo's BattleBarge", was just that. Used for PvP (looting other LTs).

Regarding LT's being hard to beat, yeah I think they are a little too strong – as are AT Mk IIs. Bulska gives examples of how to play smart vs. them. This is assuming the LT you are chasing is a moron and provides you those exploits. Don't take my word for it though, it's not like I have any sort of experience with this kind of thing. :P

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